Introduction

Introduction

Welcome to the Cloud Zeta documentation!


What is Cloud Zeta?

Cloud Zeta is a cloud-based collaboration platform for creators to store, build and share 3D data. Think about it as "GitHub" for 3D.

Features

FeatureNotes
Zeta DriveA project based 3D asset management system with full file system support. Automatically synchronize all our assets with the cloud.
Render EngineLight weight cross-platform graphics engine with state-of-art PRB renderer.
Multi-user EditorCollaborate and edit 3D scenes with your team in realtime, directly in the browser so that everyone can participate, no special tools needed.
OpenUSD (opens in a new tab)Inspect, convert, edit and compose OpenUSD assets direclty in the browser with a single URL click to your 3D scene.
Asset FormatsIn addition to OpenUSD support, Cloud Zeta also support main streaming 3D formats such as glTF, FBX, OBj.

Product Roadmap

Let us know what you think about the following features and when you would like to see them in our #feedback (opens in a new tab) discord channel.

FeatureNotesStatusETA
WebGPU SupportNext-gen web rendering API for better performance and rich features set (e.g. ray tracing)WIP2024Q3
Version ControlFree your artist team from the git lfs hell.ScopingTBA
Omniverse SupportImport, export, and sync assets to and from NVIDIA Omniverse.DemoTBA
RealityKit RuntimeBring your 3D data into Apple's app ecosystem (iOS and visionOS).ScopingTBA
Android RuntimeBring your 3D data to Meta Quest, Android XR, etc.ScopingTBA

Documentation

The documentation is available at docs.cloudzeta.com (opens in a new tab).